Saturday, October 11, 2008

new

As usual, it was Saturday gaming night this evening. Carl made red sauce and we took it with us for a nice pasta feast before gaming. It was - of course - yummy. What a nice way to start the gaming. We seem to be having a busy season or something, and not as many gamers are showing up. That happens sometimes, there is an ebb and flow to the group. Not enough people can be bad, but too many can be problematic as well.

Ron started running a new world, which means new characters for everyone. I think I've talked about the promise of those new beginnings, and the dice rolls helping to create the character and their little (and sometimes not so little) personality quirks. We got some good rolls tonight, fighting some trogs, and that was nice. There are nights when we feel lucky to hit anything at all. The encouraging part being that no one else rolls any better... Wait, is that the encouraging part???

Anyway, unlike MMORPG's where starting a new character means learning so much new stuff that I feel like I'm always playing catch-up, or ho hum, all those same quests AGAIN, we tend to switch between a few systems, still favoring DragonQuest for our fantasy gaming. That means I know the system pretty well. The change of ref means change of worlds, friends (or characters there-of), and quests. Its definately not the same old quests again, and as we explore our new realm, the characters come to life within them. FUN! I tell, you, FUN! The character I've started is young, and started out as a street vendor. (Rat on a stick, anyone?) She's made friends with a couple of dwarves - who may become part of the story at some future time - and travels with a young cat girl. (yes, there are anthropomorphic cats and lizards on this world) Now that we have moved to a new city and found a wizard to send us on adventures, the world is opening up. Wait, um... clean the basement? but...

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